![]() Can the volks just get the panzersheck removed and the sturms be given it already? Maybe while we're at it can the insane 80/20 frontal armor value of the panther be dropped to 70/30, which is still higher than all allied armor.įor those who dont understand what the armor value numbers mean: COH2 uses a Random number generator to determine the effects of a strike, for panthers being hit frontally means that if the numer generated is between 1-80 the shot is deflected, 81-100 = hit. ![]() That means you need to try to flank them and get rear hits, but thats not really an option when there are 5 panzersheck carrying volks squads acting as support. On top of this the faction is given access to panthers and king tigers, both of which have too much frontal armor for most allied vehicles to reliably penetrate. Relic responds with something along the lines of "We want distinct period of play where armor must counter armor, and we do not want to have a faction that can reliably counter all threats with infantry." So what do they do? They make a faction that not only can counter all threats with infantry, but can do so with their most basic units. When COH2 originally came out and Soviet AT couldnt penetrate the armor of the Wehr players kept asking for something better than the PTRS as a squad weapon. Falls and Obers get their reinforcement cost cut and in exchange volks get an almost unnoticeable increase in recruitment cost. ![]() OKW has some seriously broken meta right now, it was only made worse by removing the resource penalty. ![]()
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